Hey, It's been awhile. Birthday's gone past, new year is upon us and I've been making some more progress.
So lets get a status update going:
1 - In terms of composition work, I'm around 40%-50% there on Album #2. I've had very little time in terms of 'free' evenings to do too much apart from perhaps a few seconds at a time here & there. However, I'm definitely still making progress and I've got track ideas sequenced down for an intro + 3 other tracks at this stage. Starshine Oblivion's total run-time is going to be sitting at roughly around 30 mins or so by the end of the composition period which does give me the luxury of actually making tracks with minimal-to-no repeating segments whatsoever. Cutting out the fat & whatnot 👍 Should be 1 Intro Cinematic + 5 Regular Tracks. Definitely much harder to make than anything off the previous album haha.
2 - The sound design aspect is growing much more diverse as I've been accumulating even more Kontakt Libs & general recordings. I've also upped my Master Workstation with additional RAM, so hosting alot of this in a template will no longer be an issue. If it's a weird instrument you can think of, it's probably ready to be used. I've got nothing to lose by going experimental on sound sources since I don't consider LichLord as a commercially viable project at all haha. All for fun at the end of the day.
3 - I've done some album artwork edits, mainly shrinking the logo down and pushing it into the bottom-right corner. I'm just deciding on what font to use underneath. I'll push out another album artwork update once I've decided.
4 - Still no new full demo's yet. I'll get at least one of them out shortly. I should have a draft of the intro Cinematic sorted before the New Year as I do want to enter it as an individual piece for a contest. In terms of a regular track, perhaps sometime in January I might get one ready for then.
5 - I've got a brand new Mastering Chain sorted. General Sound Quality for Starshine Oblivion will be better than the previous album by quite a noticeable amount. Much better Bass Presence, better soundscaping for pads & choirs, smoother highs etc.
That's it for now. I'll push out anything major as I go along and see what happens during the first third of 2019.